The Archer war room preview runs from +1% to +30% in both Archer Might and Archer Resistance.
Two columns, 25 levels, and the two columns do not move in step.
🏹 All Archers
The building text reads: through intensive training, when all units are Archers in a formation, Might and Resistance are increased. In the upgrade preview, two columns sit next to Lvl. They are named Archer Might and Archer Resistance, and each is printed as a plus percentage.
📈 Levels 1 To 5
On Levels 1 to 5, Archer Might reads +1%, +3%, +3%, +5%, +5%. Archer Resistance reads +1%, +1%, +3%, +3%, +5% over the same five levels. Level 5 prints +5% in both columns.
🔟 Level 10 Jump
Level 9 prints +9% in both columns. Level 10 prints +13% for Archer Might and +11% for Archer Resistance, a four point step against a two point step. Level 11 prints +13% in both columns, which puts the two back level.
🔚 Last Step
Level 24 prints +29% for Archer Might and +27% for Archer Resistance. Level 25 prints +30% in both columns, a one point step for Might and a three point step for Resistance.
Which matters more to your Archer formations, the Level 10 jump or the Level 25 finish? 🧐