
Wounded Troops sit in the Medical Tent until you Heal. This session you either tap Heal, or you leave them sitting.
What This Means
Heal returns wounded soldiers so they can leave the tent. Heal uses resources printed on the Heal panel. Medical Tent Capacity limits how many wounded you can treat at a time. Exact Heal cost, Heal speed, and capacity numbers are not yet confirmed. Open the Medical Tent and read the printed Heal cost before you tap.
Do not assume wounded soldiers return on their own. Confirm they are sitting, then confirm whether you can actually pay the printed Heal cost.
How to Use It
Pick Heal or wait against the fight and the city cost you can see this session, not against a habit of never opening the tent.
- If the next fight is soon and you hold the printed Heal cost, tap Heal so those troops can leave the tent. Community experience: a fight started with wounded still sitting is a fight you send with a thinner stack.
- If the printed Heal cost is also the resource your next building or training queue needs, leave them sitting until that city cost is paid, or Heal only if the fight is sooner than that queue.
- If the Medical Tent is showing full, Heal before the next fight so new wounded have room. A full tent does not take more wounded just because another fight is coming.
Watch Out For
Healing every sitting while a city queue is waiting on the same resource can stall that queue. Leaving them sitting through the next fight can send a thinner march and can leave the tent full. Community experience: "I Heal after I win" often becomes a tent that was already full before the next march. Read the tent, read the Heal cost, then name Heal or wait.
This post does not rank Heal against city spend. Heal cost, speed, and capacity are not yet confirmed here.
Closing Question
This session, do you tap Heal because the next fight needs those troops out of the Medical Tent, or leave them sitting because the printed Heal cost is also your next city queue?