Crafting a Dragon Ball VFX in Unity
4 Views · 7/17/2026
Ever wondered how to recreate Dragon Ball’s epic laser beam glow in Unity? You’re not alone—Greek dev Harry Alisavakis broke it down, and it’s more approachable than you think.
A CS grad who taught himself Unity in college and shares beginner-friendly shader tutorials, Harry got inspired by #VFXFriday and creators like ErbGameArt. He used his custom “VFX Master Shader” (unlit with dissolve and vertex displacement), three layered meshes (black, blue, orange) and particles to nail the iconic effect.
Have you tried making anime VFX in Unity? What’s your biggest struggle—shaders, particles, or that perfect stylized look?
A CS grad who taught himself Unity in college and shares beginner-friendly shader tutorials, Harry got inspired by #VFXFriday and creators like ErbGameArt. He used his custom “VFX Master Shader” (unlit with dissolve and vertex displacement), three layered meshes (black, blue, orange) and particles to nail the iconic effect.
Have you tried making anime VFX in Unity? What’s your biggest struggle—shaders, particles, or that perfect stylized look?
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