Build Last Shelter with us!
Hey everyone, we’re making a small but important change in how we work with you. From now on, we’ll be more open about what we’re building, ask for your feedback more directly and show how that feedback influences what releases next.
A Clearer Window into Development
Where possible, we’ll share development notes, occasional early looks and quick follow-ups after major updates. You’ll be able to rate updates and leave feedback in one place.
Meet the Folks Behind the Updates
Daniel - Character Designer
New heroes, balance passes, progression tweaks and more.Felix - System Designer
Core systems, combat feel, quality-of-life polish and more.Ethan - Content Developer
Limited-time events, seasonal content and more.
You’ll start seeing their names on patch notes and hotfix summaries.
How to Get Involved
Rate
For each update, leave a rating and optionally, a short comment about what felt better or worse.Suggest
Share ideas, big or small. We’ll group similar suggestions, surface the popular ones and call out what’s moving forward when we can.Follow Along
Keep an eye out for "What We’re Up To" posts where we share near-term focuses and what we’re evaluating next. If we pivot, we’ll explain the trade-offs.
Need Help?
Check the FAQ in the Support section for quick answers.
Still stuck? Tap Official Support and open a ticket.
Want to improve something? Use Suggestions, those go straight to the development team’s queue.
Our Promise
We won’t always get everything right the first time, but we’ll keep you in the loop, listen carefully and make steady, player-visible improvements. Thanks for playing and pushing us to be better.